If it's crap ... We'll tell you
King of the Koopas posted a status
Allan, Dane of Thrones posted a status
Dr.Horrible posted a status
FMC posted a statusSource: Variety
The Paris-based Ubisoft Motion Pictures has announced their plans to make 3D feature films based on three of their most popular franchises: 'Assassin's Creed', 'Splinter Cell' and 'Ghost Recon'. CEO Jean-Julien Baronnet, senior VP of production and development, Didier Lupfer, and senior VP of international marketing and distribution Jean de Rivieres will be heading to Los Angeles in June to meet with studios and agents in hopes of having a script ready by next year.
In regards to keeping the movies true to the games, de Rivieres had this to say:
Comment
Comment by Yeti 13 on May 18, 2011 at 6:04pm
Comment by Happy Birthday Roboto on May 18, 2011 at 5:56pm @Luminous Prophet
Dude, how do format your posts like that?
Comment by Yeti 13 on May 18, 2011 at 5:22pm I dont think this always applies but in the case of Assassins Creed the movie needs to be rated R. It show focus on the story/stealth instead of making it a dumb action film. Preferably Ezio to Altair with the Desmond portions very small. Establish the story and get to the assassinations. Yes their should be action but they need keep it based on what happens in the game with counters and the visceral impact of the weapons. Especially the double hidden blade, and the free running/ parkur. Plus they need more than one film, their is to much to AC to put into a two hour tale. ALSO SHOOT IN ITALY!!!!!! ONLY USE CG WHEN IT IS ABSOLUTELY REQUIRED!!!!1
Comment by Luminous Prophet on May 18, 2011 at 5:21pm . I am so tired of adaptations, where they simply don't give a fuck about keeping the spirit of the Book/Game/Comic .
. They never hire a good director for that, they aLways just dump it out Like that, because they think their target audience will see it anyways .
. The studios can go to Hell with their Dead Space movie, their Bioshock, Last Airbender, Assassin's Creed, SpLinter CeLL, Farcry movies and all the other Movies they made / wanna make .
. Fuck thoose movies and fuck the greedy don't-give-a-dam Cocksuckers who were invoLved in the process of making those .
. I stiLL hope the assassins creed movie will be good . But I dont believe it will be .
. At all .
. So, Hollywood .
. STOP Raping all of our favourite Series, STOP raping our favourite games, and STOP raping our favourite books .
. Just stop it .
Comment by J. Moriarty on May 18, 2011 at 9:13am
Comment by h8rofcrapmovies on May 18, 2011 at 8:45am
Comment by Happy Birthday Roboto on May 18, 2011 at 6:53am @Gift of the Magi
Yeah I totally agree with you.
A video game really only has enough story to explain why the character is where they are and why they’re doing whatever it is they need to do. There’s not much more and to be fair why should there be, why complicate a game with unnecessary character development or force a player to read through pages of exposition.
Games translate poorly to film for the same reasons many books do. A book sometimes describes the innermost thoughts of a character and a filmmaker has to come up with a way to show the character exposing those thoughts.
Many video game movies are a series of poor excuses to get the character to the next fight or next challenge, but whereas the player is the hero in the game the audience is bored by what the movie hero is doing, because valuable screen time has been used for fight sequences or useless back story when it should have been used for character development.
I suppose if an intelligent formula for making a video game does exist it relies on taking the premise of the game and some of the concept artwork and giving it to a talented storyteller known for interesting characters and getting them to develop the project for the screen.
In the end I suppose the filmmakers skill is just as important as the source material being worthwhile.
Comment by Gift of the Magi on May 17, 2011 at 10:57pm You hit the problem across the cheek, Sir Roboto. Video games often (not always, see Pac-Man) have a background story as to why you're doing whatever the blue fuck you are doing, but the meat of the story is always up to the player. That's the FUN of video games (and why I so dearly love true RPGs).
When creating a video game movie, you actually have to create the story and character without the player. VGs are notorious for having very poor character development and bare-bones emotional attachment because...well, it's just a game, why WOULD you get attached? You can just reboot. VGs can skimp on this because the average player doesn't care about that, they just want to get to the part where things blow up or they do something.
The formula SHOULD be the same for any great film: Strong writing+strong acting+strong direction+clear and interesting story to invest the watcher=Good Movie. The problem is the source material: no video game has a strong enough story BY ITSELF to sustain and develop a good film. Worse, some are so bizarre and strange that a film would have a hard time selling it to an audience (Super Mario Bros and Assassin's Creed fit this bill easily.) Again, I have to say that of the three above, only Splinter Cell has a decent chance of being good based on it's story. It has a good amount of material there if they use ALL the games and this kind of film has been done before, so it will be easier to get an audience to understand it...
...of course, if it's done poorly, that won't matter one bit.
On the other hand, Assassin's Creed has a story so convulted and different that it makes Dark City look simple. Of the three, that one will be the hardest to produce and sell. Nothing shy of DAMNED GOOD will get that film off the ground. Otherwise, I predict it will last about as long as Prince of Persia...maybe less.
© 2013 Created by The Spill Crew.
You need to be a member of The Spill Movie Community to add comments!
Join The Spill Movie Community