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The Loading Bar Presents: Jeff and Jason Play 'Armored Core V'

Part 1

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Part 2

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Views: 12213

Tags: Armored Core 5, Jason, Jeff, Spill, Spill.com, The Loading Bar, gameplay, playthrough

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Comment by MillerMan yesterday

Hey there guys I was just talking to Jorge Leger at Hollywood.com on the phone and I let him know how I feel about it. He said he will e-mail me when someone gets back to him. I will send him a link of my petition as soon as I get information from him. Please everyone sign the petition and let get them back :-). http://www.change.org/petitions/hollywood-com-for-hollywood-com-to-...

Comment by MillerMan yesterday

I have set up a new Petition for Hollywood.com and Spill.com to bring back The Loading Bar please sign http://www.change.org/petitions/hollywood-com-for-hollywood-com-to-...

Comment by Sterling on August 16, 2012 at 3:04am

@ Gary Nicholls Chromehounds was a beautiful thing, one of my first loved titles for the 360. It was definitely a sad day when the servers were shut down.

Comment by NeverSerious on April 9, 2012 at 4:27am
Trenched seriously seems like a what if the writers at Valve did the screenplay for Starship Troopers.
Comment by Antonio Fernandez on April 8, 2012 at 11:22pm

and Jeff the guy you're thinking about in TF2 is Saxton Hale, who is fucking awesome

Comment by Antonio Fernandez on April 8, 2012 at 10:45pm

Lol, I love how Jeff and Jason just give up and start playing Trenched XD

Comment by BLAM! on April 5, 2012 at 2:48pm

@mr. tankard Indeed, I'm actually having more fun just going solo, going to switch around teams and what not, I'm with team ACU so I can just join up with them again anyways.

Comment by Empty Tankard on April 5, 2012 at 12:44pm

@Kelvyn I know very well about all the patch info. I have the current base stats from the JPN March 30th patch.

The territory system is flawed. Once you have an area it expects you to stay online consistently or lose it. I've tried to arrange matches even on our 10000 point territories with people unable to enter the game with us.(I suspect server issues)

Not to mention the fact that the vast majority of the territory game is fighting turrets in an empty area. It also segments the community multiple times over. Some simply have no interest in territories, while others do nothing but invasion missions. Along with the split up between US and EU server it ensures an alienated playerbase.

It was an ambitious concept that fell flat on it's face. My team is currently sticking to free battle where we can actually consistently play against other people.

Comment by BLAM! on April 5, 2012 at 11:55am

@mr.tankard Currently the game is suffering from two major things. One Bamco's lack of proper support, and two there are not enough players to make the territory system work the way it should.

So far the Japanese have already gone through two patches, the first of which has yet to be implemented by Bamco. They fix a lot of things like the excessive drain of laser machine guns, the time it takes to fully charge a laser. Stuff like that. 

I'm going to import the JP version if the NA region release dies early. 

Comment by Empty Tankard on April 5, 2012 at 8:19am

@ Professor Jeff As someone who has played the hell out of this game and previous titles. I can say it really did not live up to many fans expectations. The single player is easily the worst out of all, the part balance for the meta game is atrocious, and the territory system is completely broken. To give this an accurate review you would have to sink most likely 50+ hours meandering around the interface trying to figure everything out.(obviously the game tells you nothing) I was someone who bought this game as a starry eyed fan of the series, and every new bit of knowledge I discover about this game only further cements my disappointment. I don't blame you, and thanks for at very least trying out the game.

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