If it's crap ... We'll tell you
Having played the original game on the Nintendo 64, as well as getting a 3DS for Christmas. I was eager to get my hands on this. But remakes of classics don't always have the same feeling as the original, in this case, it felt more of the same.
The Star Fox series is a arcade style space shooter, set in universe with anthropomorphic animals fighting in a galactic war. You control team Star Fox, and travel through the galaxy on a mission to stop the evil scientist Andross from taking over. Nothing special about the story, its all about the gameplay.
This game is what you consider an on rails shooter. You don't directly control where you go, but you can maneuver your Arwing to avoid fire and obstacles. Although the levels are mostly straight forward, certain instances allow you to branch off and unlock different worlds with new levels and vehicles to control. Even with branching paths, the game does still wind up in the on the same planet at the end, leading to my problem with the game, there is nothing satisfying or earned when you play the game.
You can play the entire campaign in one sitting, but without any true reward for doing so other then completion. The multiplayer returns as well, but again, not much has changed. 3D is probably the biggest feature to be added, and with any of the 3DS games, it is optional. Gyro controls are also included and give you a different way to control the game. All in all, the game has a new coat of paint, but you cant teach an old Fox new tricks.
Given that the game came out over a decade ago, I can understand why the core game had remained unchanged. But looking back, it wasn't a masterpiece that needed to remain the same like The Legend of Zelda: Ocarina of Time 3DS. They could have added anything to make it seem fresh, as I played, i found myself asking why I got it. Like anything, this was just for the nostalgia.