If it's crap ... We'll tell you
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Oh Brink.You and I need to have a little chat. You seem like a perfectly lovely little multiplayer shooter. Your art styles are nice and previous previews have shown us snippets of some interesting parkour-esque gameplay. But honestly pal, May 10th? You better have the king of all aces up your sleeve.
Have you never played a game online before? Well today's your lucky day!
Seems like a fun enough title right? Team Fortress 2 character design meets street punk clothing in the future with guns? Sure, I'll give it a go, but seriously ... May 10th? That is one week before L.A. Noire comes out. ONE week. Now I don't want to come off like a pessimist, but there are some serious dead spaces (pun intended) in the release cycle for Q1 and Q2 of this year. Are you telling me that Splash Damage and Bethesda made a conscious choice to put this title up against the Rockstar Juggernaut? If so, I wish them the best of luck. But hey, maybe this is just one of those good old fashioned gypsy curses I keep hearing so much about.
The folks over at Splash Damage always seem to be in the wrong place at the wrong time. What do I mean by that? Well Splash Damage is a group that specializes is online multiplayer action. They created the multiplayer components for both Doom 3 and Return to Castle Wolfenstein. Nothing wrong with that, especially the Wolfenstein multiplayer, that was quite solid. But the two titles that always get me scratching my head are the Enemy Territory games that were developed for Quake and Wolfenstein. Both were fine multiplayer products that by all accounts should have done well, but the timing just ended up being atrocious. Wolfenstein: Enemy Territory was released a month before Warcraft III, Star Wars Galaxies, and KOTOR. Yikes. Enemy Territory: Quake Wars was released a month before Call of Duty 4. Ouch.
So what real hope did either of those titles really have? Now, to be fair, Brink is the first retail game that Splash Damage is developing that isn't part of another IP. Maybe that will make all the difference in the world. Or maybe they need to draw the evil spirit into a goat or something. Seemed to work for that girl in Drag Me to Hell ... wait.
For your viewing pleasure, Mortal Kombat: Legacy Episode 3! Johnny Cage!
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Comment by KingpinLarry on April 28, 2011 at 3:22pm
Comment by KingpinLarry on April 28, 2011 at 3:14pm
Comment by Ross Slick on April 27, 2011 at 1:37pm
Comment by ArmedVegan on April 27, 2011 at 12:28pm
Comment by Alex Will on April 27, 2011 at 11:35am @Kung Fu Colored
They didn't leave out female characters because it was "too difficult", they did so because it would require them to either double the number of character models and outfit designs or cut the total number of customization options down.
Anyway, if you were fighting for the continued existence of your species it wouldn't really make sense to send females to the front lines and awaiting doom. As far as breeding and maintaining a population men are expendable, so it actually makes sense that their aren't female combatants.
Comment by ArmedVegan on April 27, 2011 at 10:34am
Comment by PITBULL # 2 on April 27, 2011 at 9:17am
Comment by BadAss Knives on April 27, 2011 at 1:28am
Comment by BadAss Knives on April 27, 2011 at 1:14am @pitbull is that for real? It seems like a practical joke but a good one I'll but that shit! Good post man.
Comment by PITBULL # 2 on April 26, 2011 at 8:34pm © 2013 Created by The Spill Crew.
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