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by Happy Birthday Roboto
by Adam Collins
Tags: Dead Space 3, Happy Hour, Spill, Spill.com, The Loading Bar, demo, gameplay, playthrough
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I'm getting so tired of hearing how just because a game has more actiony elements it's not a survival horror game anymore. Controls have evolved in games and you can do more than what the limited animation of first gen PSone was capable of now so characters are more mobile, can have cover mechanics and they're more capable of fending off a horrific attack, but that doesnt change the fact that if something with a hundred teeth jump scares you from out of a closet and you have to tap a button quickly or waggle your L stick to escape before your head gets ripped off, you're gonna be scared or at least tense, and that still counts as horror even though I agree that the ability of some game directors to create suspense has been watered down to the point where Jump scares are all most of them are capable of. But If people are going to defend DmC as still being Devil May Cry then this argument is just as valid because at it's heart it's about the same thing. You're still fighting monsters in some hell hole that can come out of nowhere and hoping you survive long enough to get through to the end.
This might have made a decent sci-fi action shooter, but this is the furthest thing from a Dead Space game.
Agree, watch the videos for the commentary ~ most of the games I don't even care about. Just as long as the hosts are having fun, I cool with the ride.
I watch these videos for the hilarious commentary and to get a glimpse of the game. I could care less what their skill level is.
Keep up the awesome work guys!
No co-op play threw? Now im sad...
Wow you guys really suck. Game Grumps did a much better job.
Oh man, you guys skipped over the best part! During the 3rd part of the drill segment, you fight one of the dumbest enemies. They're a lot like the Husks in Mass Effect, but more worthless. They do basically no damage, barely make you stagger, they're just annoying...and they make one of the funniest noises I've ever heard.
You can see them briefly at the 10 minute mark.
Part 1 sounded like Jeff had an Upgrade overload.
Did you guys not realise that pressing the podium in the crafting room sent in necromorphs to test your weapons on?
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