In a recent interview, director Gore Verbinski
offered updates on his current film projects (including 'The Lone Ranger'
with Johnny Depp as Tonto) and took a few moments to discuss why his film adaptation of the popular 'Bioshock'
video game never quite got off the ground. While fans of the popular video game series
may be disappointed to hear that Verbinski won't be bringing the Big Daddies to the silver screen, once they hear his reasoning behind it I think they'll be relieved:
"I couldn't really get past anybody that would spend the money that it would take to do it and keep an R rating. Alternately, I wasn't really interested in pursuing a PG-13 version. Because the R rating is inherent. Little Sisters and injections and the whole thing. I just wanted to really, really make it a movie where, four days later, you're still shivering and going, "Jesus Christ!"... It's a movie that has to be really, really scary, but you also have to create a whole underwater world, so the pricetag is high. We just didn't have any takers on an R-rated movie with that pricetag."
Basically, in a film landscape of bloodless Wolverine movies
and teen-friendly Die Hard sequels
, the reason why his Bioshock adaptation never saw the light of day was because he refused to soften the content of the film solely to appeal to a wider audience - and for that, we salute him.