If it's crap ... We'll tell you
MaxJayJay posted a discussion
Theredknite posted a statusHello! Its the time again, just wanted to post this early before we record our podcast which will be mostly likely this weekend? We'll see, anyways, feel free to ask us anything for our next episode: Episode 108!
Keep it up and spread the word!
Tags: 108, Bloody, Episode, Questions, Submit, Thumbs, for, of
Permalink Reply by Stanley Kubrick on August 3, 2012 at 8:50pm What is your opinion of this mandatory 'always online' policy that games publishers are enforcing ?. When Diablo 3 was released I couldn't log on for days due to technical problems which upset me a great deal.
Also what do you think of games such as Battlefield 3 allowing gamers to rent their own multiplayer servers on XBoxLive ? I've been forced to use these player controlled servers and the owners are Nazis sometimes when they kick you if you're winning a game (even if you play by their stated rules) and then you lose all the accumulated points in the current gaming session. Screw you E.A.
Permalink Reply by stevoarome on August 4, 2012 at 7:12pm Have you guys ever thought of competing in video game tournaments for any genre ranging from FPS to Fighting games? For me I want try to compete in EVO for street fighter 4, tekken and maybe Mortal Kombat.
Why are game developers bitching about production costs of big budget games stoping them from competing? We even have folks like Square Enix crying foul. I call Bull shit on all of them. What ever happend to making good games. You know, things like gameplay, story, characters with an interesting world to explore? Last time i checked, you diddnt need a big budget to create a classic. I'm not picking on Square-E... here, but they stand out. FF 13 had big problems. First off, it took way too damn long to come out, and they blamed the graphics for not being on par for their poor sales. Again, Bull Shit... If they slapt a new coat of paint on FF7 it would sell like hot cakes, because it's fun. They could have used FF12's game engine and stepped up the poly count to make a new game.
My question is... Do you think smaller developers would take more risks if they can make games on a smaller budget and sell them at a lower price? It works for downloadable games. Imagine those same games with larger budgets being sold on disk.
Permalink Reply by I.Koval on August 6, 2012 at 11:45am This was going to be longer, better, more involved....but I got a headache and there's this strawberry blonde girl....
Permalink Reply by Splinter47 on August 6, 2012 at 12:05pm Amazing! This is going to be on the Top 40 charts in no time!
Permalink Reply by Splinter47 on August 9, 2012 at 1:28am Hey guys just wanted to leave this comment by stating that we have just wrapped up recording episode 108 and thank you to all who submitted us a questions. The new episode will be posted tomorrow, its another long one!
Splinter47
Permalink Reply by Chris vs Chris on August 9, 2012 at 1:48am "Hey guys just wanted to leave this comment by stating that we have just wrapped up recording episode 108 and thank you to all who submitted us a questions. The new episode will be posted tomorrow, its another long one!
Splinter47"
That's what she said; also I haven't forgotten about Game of Thrones.
Permalink Reply by Splinter47 on August 9, 2012 at 12:21pm Thanks for letting me know, "my body is ready" for some Game of Thrones.
© 2013 Created by The Spill Crew.