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Once more, IO has impressed me even more by showing off another level while also adding some insight on the new content and mechanics included within Hitman: Absolution. They also delve into how the AI reacts to your actions and how they react in certain situations, not like the older games where every AI looked at you suspiciously and you haven't even killed anyone yet! Absolution, on the other hand, some NPCs will be doing their own thing and react accordingly (not automatically stare at you and start shooting the minute you do something). Also, in old Hitman fashion: options. Plenty of different ways to play each level, which adds great re-playability value.
Again, if this video doesn't satisfy a Hitman purist than I don't know what will, this game looks great it is what I've wanted in a Hitman game for the current gen consoles. I will most likely play this like the old Hitman games, with no HUD and instinct mode. I love finding out things for myself and I completely understand why they're making the game a bit more "accessible" to newer audiences, but those features are completely optional.
Hitman: Absolution releases November 20, 2012! Can't wait, I will definitely pre-order the "Professional Edition."
Tags: 'Streets, -, Absolution, Commentary, Gameplay, Hitman, Hope', Walkthrough, of
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