If it's crap ... We'll tell you
Thinking of the VGA choice for GOTY I'm a little bit frightened now. TWD won, hell yeah! That was the obvious choice but what the game industry will get out of it is "Those kids want more zombie games". They gonna miss the point once again, that TWD was simply about good story telling, emotional resonnance and action. At least let's hope TWD 2 with the same quality.
Well we are already in the middle of that train of thought in the media so I think we should already be worried regardless. I'm just hoping it gives a renewed interest to episodic and story driven gaming.
game of the year for me and I used to hate point and click adventures back in the day eg. Grim Fandango and Monkey Island.
TWD is a brilliant title but
VGA's are retarded.
If anything it (hopefully) will give future zombie games more of an emphasis on story and characters rather than the usual formulaic dogmess. When I first saw that amazing trailer for Dead Island I was so excited - it finally seemed like somebody was taking a more mature, emotionally invested approach to this most stale of genres. Then the game came out - *sigh*
The success of TWD, given what kind of a game it is, will help steer zombie games in the right direction. I don't mean they should all be point-and-click games, god no, but to make them something more than just mindless or ironic shooters. It might even influence the team making TWD Survival Instinct to try harder with the story/character elements and prevent it from being just another bullshit license game that most people have already written off before any gameplay footage has even come out.
Eh, they were going to make more zombie games regardless even if TWD didn't win their awards at the VGAs if the future release schedule is any indicator. I don't see TWD bringing more of the same if the media was going to look at it as a sign of what they should do in the future. If anything, I agree with MahMahAfro, it'd show them that serious drama could be done in zombie games.
If anything negative could be taken from it is that point and click adventure games are the new hip thing; it'd be a mistake to see TWD and think the point and clicking was the bread/butter of that game rather than the story or setting. While I love the point and click graphic games from the 1990s, one of my favorites of that type is Normality, I can see how the gameplay could be VERY annoying in other settings and it could encourage a sleuth of shitty point and clicks to come out on the market.