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In your opinion, what are the most influential video games of the last 10-15 years?

Which recent games do you think hold the most influence over how games are made, and what they're like today? 

For me, Grand Theft Auto and World of Warcraft come to mind, although I'm not that big of a gamer at all, so I'm betting you guys will be much more educated on the subject than me. Anyway, discuss!

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Speaking for this generation:

Mass Effect, Gears of War, Uncharted, and Call of Duty

Prior:

Halo

Mass Effect - No

The only thing it did was popularise the dialogue circle, which is a piss poor innovation.

Gears of War - Yes

Though not the first game to utilise a cover system, I think it is obvious why there are so many cover based shooters out there

Uncharted - No

Just a collection of popular gameplay mechanics done poorly

Call of Duty - Yes

"We want the Call of Duty audience"

Halo - Never played it

Oh this guy right here. What games do you like? Bashing Uncharted and God of War 2/3.

Mass Effect - Dialogue wheel? Little things like that make a difference. I like it.

Gears of War - Cover system? Eh, I like Rainbow Six Vegas and Deus Ex's better..I was thinking Horde mode. I don't agree, because survival modes existed before, but it made it really popular I guess. And Season passes also.

Uncharted - Motion capture. You hear a lot more about it now after Uncharted.

Call of Duty - lol what? Audience? They introduced perks and killstreaks.

Halo - Allowed you to carry two guns.

Just examples, there are probably more.

Mass Effect - They don't

Uncharted - You are thinking of L.A. Noire. You see, motion capture was a part of that game's gameplay, since you had to be able to read people's faces. It doesn't matter in Uncharted.

Call of Duty - I am on your side, jackass.

I like a lot of games.

It doesn't matter in Uncharted?

Say what?

Uncharted gets a lot of praise for the animations in the game. Makes the characters move, act, react a lot more realistically for immersion. Especially back in Uncharted 1. I think it popularized mo-cap a lot more.

The Fifa games are alot more knows for innovating the animations with motion capture well before Uncharted. Or any big sportsgame for that matter.

Yeah, it didn't work the way it was supposed to, but it was a part of the gameplay.

Implying that the dialog wheel is a good thing.

Implying that Mass Effect invented choosing your characters dialog.

EDIT:

Halo - Allowed you to carry two guns.

Fuck you. At first I found your Mass Effect comment mildly annoying, but not I want you to die in fire.

The thing is that Halo was extremely influential, just not in any way that was good.

I'm not saying it wasn't.

The two gun thing is what makes me mad.

Not only is it completely and utterly wrong, but he's referring to the dumbing down of the genre like it's a positive thing.

How is the ability to use two guns at once a 'dumbing down' of the game?

Because pre-Halo, you could hold like a dozen guns at a time in FPS games.

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