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So, I just beat it... I'm not sure how to feel. The ending is quite sad(I won't say more for now, but I hope we can discuss it later)... and the gameplay was the same as it's always been.
However, I got just what I wanted from a Halo game. That epic sci-fi power fantasy, one super soldier out to beat ass, and big ass space ships. This time around it felt more cinematic, they certainly took some cues from from the Modern Warfare series.
Some of the quick time(kinda, don't worry, you can take a sec and not die) were interesting, added a little to the feeling of being inside the helmet. However, they were oddly spaced. I think it only comes up about 4 times.

As for the music? Yeah, that's a let down. The new composer is far from O'Donnell. I can name several spots where Star Wars was invoked wholesale. It's a shame, the score was always one of my favorite parts.

I felt one of the Human characters was... well, horribly unrealistic. The Captain of Infinity to be precise. I can't imagine anyone reacting that way to humanity's greatest hero, especially after finding out he's alive after 4 years of presumed death.

But now I'm off to find out how multiplayer has held up. I hear firefight is gone, which means I gotta take some points off.

When I get back, I hope to hear yall's thoughts.

Tags: 4, Halo

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Well the graphics are way better then any other halo game and the sounds of the weapons realy pack a punch. Campaing is good overall but to short.

But for positive points this has got to be it sadly i am hugely dissapointed by this game.

The spartan design(exept the big master he looks awesome) is inferior to reach in my opinion. If your into anime its like comparing EVA mechs to Gundam ones. They just dont look bulky enough and to human compared to reach wich look like mini mechs.

I seriously hate it to unlock stuff that i will need ingame via playing this or that many hours. This is my second most glaring complaint about the multiplayer. I never got how anyone could be into this whole bullshit idea of having to play the game for this or that many hours just to finally be able to start with the weapon he wants.This might be fine in Dark Souls and other rpgs but not in any kind of competetive game. I dont wanna be put at a disadvantage by default against someone just because he plays longer then me.

I also dislike the map design and overall feel of the multiplayer. I feels chaotic it isn´t open enough and there is to much cover everywhere. This would be fine if maps like hemorage and boneyard had been ported over from reach but so far the only map i mildly enjoy playing is ragnarok. Seriously i feel like none of my skills from former halo games transferred over to this its like transitioning from street fighter to blazblue. I considered myself a good halo player but i end up at the very bottom of the scoreboard on almost every game in Halo 4.

I will buy the game (have played only at a friends place so far) since most of my friends play it but so far this game is in every aspect other then Graphics, Sound and maybe story inferior to reach or any other halo game.

Sry for double

No problem on the double, it happens.

I have yet to get into a multiplayer match, just the Spec Ops so far. It seems fun enough.

As for the Spartan IV's, the ones with shitty armor? I have a whole list of complaints on why they shouldn't be in the game.

Yeah dude they look like a bunch of bitches compared to the master and the old spartans. Ahh fuck im getting angry at this game again.

 

It aint that bad i guess but i have no clue why everyones going batshit crazy calling it better then the original series.

I feel the new Spartans are pretty much the ODST in power armor. It defeats the purpose of the super soldier if they're not trained up to par with the previously effective ones.

Over all though, I enjoyed the game, and the ending was more effective than I thought it would be. But still... not the best in the series. Certainly the prettiest though, give em that.

Yes, but the whole point of the Spartan program was to make super soldiers. Not spec ops soldiers in Power Armor.

Hell, the whole reason they went with Halsey's idea to begin with was that the procedures needed to give people the physical capability to wear the armor could only be done on those in the early stages of pubescence. This is described in both Fall of Reach, and Halsey's journal given with the special edition of Reach.
The bonus of indoctrination to the youth, and 10 or so years of training was a huge bonus that allowed them to work as a team unlike any other soldiers.

It's the retcon on that idea that annoys me most. That just anyone can jump into armor and be called a Spartan, despite lacking the very childhood training.
Hell, the ODST were created just to show how normal Spec Ops show in comparison to the Spartans(again, fall of reach, first mention of ODST, when a young MC/John are forced to fight 3 ODST). But now we have Spartans who act just like the ODST portrayed in other media.
Granted, the problems began with Karen Traviss' book Glasslands, where she did huge retcons on previously defined characters and sciences in the Halo universe.

Sorry for the block of text, I am a massive Halo nerd.

1. I laughed when you described her that way, it was exactly the word I used on my Amazon review.

2. I also pretty much ignore Reach in terms of cannon.

3. Yeah, in Onyx they said it had been perfected to allow more candidates. However, they still had to be children. It wasn't until the end of Glasslands where the Admiral just decided "oh hey, you were just being a dick using children. We can totally use adults.", with no explanation of how things changed.
I may have to read Onyx again to be sure, but I'm fairly positive they still state they have to be kids.

The 3's, while less effective than the 2's do to not being the cream of the crop, are still incredibly effective soldiers do to their 7 years of training. It's all they know, and that's what makes them so effective.

I just don't see the 4's having anything that allows them to be Spartans. I'm not sure why they couldn't just classify them as a new super soldier program.

Yeah, but the Orion project was pretty much just steroids and other chemical enhancements. Mind you, many of them ended up going crazy or having sympathy for the enemy(part of the reason indoctrination was so important). It wasn't meant to have power armor. It was only retroactively called Spartan I so as to give credit to those who had tried/died/been retired do to instability.

I.. believe your right that it was 20 years. 25 years after the official activation of the Spartan II's in 2525, right?

I don't know, I just feel it is against what Spartans are supposed to be. The perfect killing machine. It's like... since the 2's, they've been going down hill, and the 4's are just a giant leap towards not being the epic killing machine's that a Spartan is supposed to be.

I hope, hope, they show the surviving 2's are more powerful, and that Halsey, while perhaps not the most moral human, was right.

it was the last mission that really did it for me.

the scene of master chief flying solo into the diadects ship coupling with the ost was just pure awesome.

while i agree that halo 4s music, while really good, is somewhat lackluster compared to the original ost,

this song was just great.

That's the one that reminded me of the Transformers movie actually...

Story was terrible and felt like a continued milking of a already over satirised for franchise.

Would you like to explain why the story was terrible?


I won't argue it is being milked however. I still enjoy it, but Halo Wars kinda killed any argument I could of had.

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